Map Name: commands Map Type:0 Holo Sign:0.0, 0.0, 0.0* Camera Pos:57.90, 22.50, -25.60:11.80, 285.50, 0.00 Max Vehicle Count: 100 Fuel Consume Rate: 2 Delete Idle Vehicle: 60 Health Regeneration: false Hide Names: false Allow Respawn: true Voice-Chat: disabled Vote For Role: disabled Role-play: disabled Approve On Register: false Roles List:[TAXI],[WORKER],[BUILDER],[DOCTOR],[MECHANIC],[POLICE],[ADMIN], TV_LED_Editor:-7.79,-0.90,24.84:0.00,180.00,0.00:1.30,1.60,1.00:" BONUS "|||store your "audios" and "image" in these programs ||`` DROPBOX``||``JETPACK``||``GOOGLE DRIVE``||``MEDIEFIRE`` INVERSSE||| Block_Scalable_Editor:-7.78,0.11,25.64:0.00,179.00,0.00:6.30,4.40,1.40:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} TV_LED_Editor:3.60,-0.90,25.40:0.00,179.00,0.00:1.30,1.60,1.00: To place the prompt, just write the TXT text in the "chat gpt"! Block_Scalable_Editor:3.60,0.11,26.12:0.00,179.00,0.00:6.30,4.40,1.40:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Trigger_Box_Editor:23.98,5.51,7.58:0.00,0.00,0.00:1.30,3.00,20.60:mode{solid}|tip{} TV_LED_Editor:19.44,-1.10,21.87:0.00,211.00,0.00:1.30,1.60,1.00:COMMANDS POPULAR||chat ; ||/give (id) (inten) (amount)|/pay (id) (amount)|/freelook|/timescale (speed)|/faint (level)|/pm (id) (mensagem)|||play emotes||{Working On Device*1*false}|npcanimation{Stumble Backwards*0.1*false}|npcanimation{Talking1*0.1*false}|npcanimation{Talking*0.1*true}|npcanimation{Sitting_Sad*1*false}|npcanimation{Sitting1*1*false}|npcanimation{Sitting*1*false}|npcanimation{Rapping*1*false}|npcanimation{Cheering*0.1*false}|npcanimation{Pain*1*false}|npcanimation{Injured*0.1*false}|npcanimation{Falling From Losing Balance*0.1*false}npcanimation{Falling*1*false}|npcanimation{Cat_Idle*1*false}|npcanimation{Cat_Walk*1*false}|npcanimation{Run*1*false}|npcanimation{Run_Fast*1*false}|npcanimation{Start_Ladder/Ladder/LadderToTop*0.1*false}npcanimation{Falling Back Death/PlayDead1-4*0.1*false}npcanimation{Landing*0.1*false}|npcanimation{Roll*0.1*false}|npcanimation{SlideDown*0.1*false}|npcanimation{Slide_R/L*0.1*false}|npcanimation{StepUp_R/ClimbWall/ClimbWall_Short*0.1*false}npcanimation{Em_Agreeing*0.1*false}|npcanimation{Em_Guitar*1*false}|npcanimation{Em_Dance0-3*1*true}|npcanimation{Twist Dance*1*true}|npcanimation{Flair*1*false}|npcanimation{Em_Whoop0-2*0.1*false}npcanimation{Em_AngryPoint*0.1*true}npcanimation{Em_Thumbs*1*false}|| TV_LED_Editor:23.14,-0.80,2.28:0.00,270.00,0.00:2.30,1.80,1.00: TV_LED_Editor:23.02,-0.80,6.87:0.00,270.00,0.00:1.50,1.80,1.00:SONGS IT'S EFFECTS ||~~Music~~|Beyond|Fall|OminousWind|TheWasteland|WelcomeToChaos|ElevatorMusic|CinematicMusic|DeadWalking|MedievalWitcher|MorganaMirage|Mysterious|Mysterious1|Orchestral|SpyMusic|TheChase||EFFECTS you can put link on the blackboard and stream image/video|Cheer|MechanicalMovement1-2|GarageDoor|TimeStop|Fart|Horror1-5|Meme1-17|Night|Notif1-5|People|PoliceRadio|Siren|WhiteNoise||~~Instruments~~|PianoC5|BassAnalog|FatSaw|Kick|Kick808|Snare|Snare808|Hat|Hat808|Crash808|Crash909|Clap|Clap808|ClapPap| TV_LED_Editor:23.16,-0.80,9.59:0.00,269.00,0.00:1.50,1.80,1.00:if CONDITIONS (<, >, =, !=);||time=0-360/day/night|weather=clear/rain||radius=amount|chat=lastSentChat|team=playerTeam|mask=0-14||isinvehicle=true/false|isfemale=true/false|issitting=true/false|isragdoll=true/false|ispointing=true/false|isaiming=true/false|iscrouching=true/false|isdrunk=true/false||playerheight=amount|playerrotation=0-360|emote=emotename|holdingphone=true/false|role=police|health=0-100|weapon=0-4|cash=amount|kills=amount|dial=lastCalledNum|speed=amount||interactionmenuclick=lastClickedButton|inventory;item=value||ishost=true/false|playercount=amount|solidercount=amount|zombiecount=amount||vehiclecount=amount|objectname=name|cargoname=name TV_LED_Editor:23.19,-0.80,12.27:0.00,270.00,0.00:1.50,1.80,1.00:||time{day/night/0-360} //set time of the day|weather{rain/clear} //set the weather| ||tip{your text here.} //displays your text bottom of the screen|header{your text} //displays your text top of the screen||||draw{item*size} //create a object at the box position|draw{jerrycan*1} //example||||sound{soundName/Link*volume*radius} //plays sound - if radius more than 999, sound will be 2D or mono|sound{soundName/Link*volume*radius*true} //plays sound and loop|sound{soundName/Link*volume*radius*true*true} //stream sound, otherwise download|||webrequest{Link} //open external link|webrequest{Link*GET} //get data from link webrequest{Link*POST*form*form..} //post to the link's database (php)|||chat{my text} //sends chat from player's chat box, even triggers cheat codes like /detach all||||lookat{fromXYZ*toXYZ*speed} //make object to look at another object|lookat{fromXYZ*toXYZ*speed*offset*multiply*followPlayer} //make object to look at another object with offset and axis adjustments||||transform{fromXYZ*toXYZ*speed} //move object from to position with a specific constant speed|transform{fromXYZ*toXYZ*speed*true} //move object back and forth (ping pong)|transform{fromXYZ*toXYZ*speed*false*delay} //move object from to position with a specific constant speed after some delay|transform{fromXYZ*toXYZ*speed*true* delay} //move object back and forth after amount of time passed (ping pong)||||rotate{fromXYZ*toXYZ*speed} //rotate object with a specific constant speed|rotate{fromXYZ*toXYZ*speed*true} //rotate object back and forth (ping pong)|rotate{fromXYZ*toXYZ*speed*false*delay} //rotate object with a specific constant speed after some delay|rotate{fromXYZ*toXYZ*speed*true* delay} //rotate object back and forth after amount of time passed (ping pong)||||scale{fromXYZ*toXYZ*speed} //scale object with a specific constant speed|scale{fromXYZ*toXYZ*speed*true} //scale object back and forth (ping pong)|scale{fromXYZ*toXYZ*speed*false*delay} //scale object with a specific constant speed after some delay|scale{fromXYZ*toXYZ*speed*true* delay} //scale object back and forth after amount of time passed (ping pong)||||spawn{name} //spawn object|spawn{name*XYZ*XYZ} //spawn object at position and rotation||||despawn{name} //despawn object||||gravity{x,y,z} //change gravity, default = 0,-9.81,0||||executeplayer{ObjectName} //any object that matches the name will execute for everyone - e.g. npc/npcdeath, tire, ball, box etc||||ifcondition{condition1&&condition2&&..} //if the condition match <=>, execute for the player|ifcondition{weapon=1} //example check if holding pistol||||cooldown{timer} //avoids executing the trigger-box until the timer reaches zero e.g cooldown{60}||||calltriggerbox{x,y,z} //call other trigger-box at the given position|calltriggerbox{x,y,z*delay} //call other trigger-box at the given position after amount of time||||setspawn{} //change the main spawn point|setspawn{x,y,z} //change the main spawn point to given position||||spread{radius} //place randomly around within the given radius (at start or triggered)||||deactivate{} //deactivate trigger box after command executes||deactivate{delay} //deactivate trigger box after command||||outro{my text} //exit game with an outro||||ENJOY =D TV_LED_Editor:23.25,-0.80,14.56:0.00,270.00,0.00:1.50,1.80,1.00:mode{enter} //when you touch the box (command will get executed once)||mode{exit} //when you exit the box (once)|mode{stay} //when you touch the box (every frame)|mode{loop} //all the time (every frame)|mode{solid} //when you shoot the box|mode{onclick} //when you click the box||||player{trap} //trap player/car in the box boundaries|player{damage*0-100} //damage the player in the box boundaries|player{heal*0-100} //heal the player in the box boundaries|player{invincible*true/false} //make player invincible (except from bullets)|player{respawn} //respawn player|player{respawntimer*time} //change respawn time|player{nophone} //doesn't let player to access phone||player{cammode*0/1/2/3} //change camera mode 0/1/2 TPP 3 FPP|player{race} //starts race if on vehicle|player{race*foot} //starts race if on foot|player{emote*name} //play the emote|player{team*red/blue/free/custom} //set player team|player{role*rolename} //set player role|player{mask*0-14} //change player mask||||vehicle{paint*r,g,b} //set the vehicle color (RGB = Red Green Blue)|vehicle{damage*0-1000} //set the vehicle damage (use +/- to add/subtract damage e.g. damage*+50)|vehicle{fuel*0-1000} //set the vehicle fuel (use +/- to add/subtract fuel e.g. fuel*+50)|vehicle{alwaysdrift*true/false} //set the vehicle mode to always drift||vehicle{arcadedriving*true/false} //set vehicle driving mode (default true)|vehicle{downforce*0-100} //set vehicle downwards gravity force on each wheel|vehicle{headlights*on/off} //turn the vehicle lights on/off|vehicle{lock*true/false} //lock vehicle|vehicle{alarm*time} //turn on alarm|vehicle{repair} //repair the vehicle||||inventory{add*item*value} //add item to inventory|inventory{del*item} //delete item from inventory|inventory{del*item*value} //delete item's value from inventory|inventory{add*water*+1} //example|inventory{add/del*house*cool_house} //example||||npckill{} //kills the npc|npcanimation{animName} //play npc animation|npcanimation{animName*0.5*true/false} //play npc animation with transition speed and should effect npc position|npcposition{x,y,z} //teleport npc|npcrotation{x,y,z} //rotate npc||||teleport{x,y,z} //teleport to the coordinates|teleport{x,y,z*delay} //teleport to the coordinates after amount of time|teleport{x,y,z*delay*true} //teleport to the coordinates after amount of time instantly (without screen fade in/out)||||effect{reverbzone*radius*preset} //define reverb on certain areas (Bathroom - Cave - Hangar - Underwater etc..)|effect{camerashake*0-1} //shake the camera, 0 min 1 max shake |effect{flash} //flash/blink screen (only works on enter or exit mode)||effect{slowmo*timer} //slow down time for the given time duration|effect{lookat*x,y,z*timer} //look at the car from the given position and duration|effect{fog*multiply} //multiply fog|effect{fog*multiply*r,g,b} //change fog color|effect{skycolor*r,g,b} //change sky color (affects ambient color)||effect{steam} //creates steam (gets effected by gravity pull)|effect{steam_small} //creates smaller steam (gets effected by gravity pull)|effect{drunk} //player gets drunk for 2 mins|effect{drunk*timer} //player gets drunk for amount of given time||||camsequence{sequence1*sequence2..} //teleports & rotates camera on each sequence|camsequence{time;pos;rot*time;pos;rot..} //example|camtranslate{time;pos;rot*time;pos;rot..} //moves & rotates camera over time on each sequence||||weapon{refill} //refill all the weapons|weapon{refill*1/2/3/4} //refill selected weapon|weapon{empty} //empty all the weapons|weapon{empty*1/2/3/4} //empty selected weapon|weapon{0/1/2/3/4} //select/lock the weapon (0 fist 1 pistol 2 rifle 3 sniper 4 shotgun)||||||interactionmenu{allow/block/value} //block access or open up interaction menu||values >> mainmenu, actions, inventory, accessories|| personalvehicle, requestvehicle, vehicledoors, vehiclestatus, serveroptions, roleselect|| Blackboard_Editor:23.32,2.30,-1.12:0.00,90.00,0.00:1.00,1.00,1.00:Fonts|type <font="fontName">||~~Fonts~~|"Pricedown"|"Crayon"|"Pacifico"|"Murderer"® Blackboard_Editor:22.98,0.50,-1.34:0.00,90.00,0.00:0.90,1.00,0.90:Emoji||type <sprite="Discord" index=0-15>|or type <sprite=0-15>|® Blackboard_Editor:22.89,3.10,1.61:0.00,90.00,0.00:1.00,1.00,1.00:Size||type <size=0-999>® Blackboard_Editor:22.90,0.50,1.58:0.00,90.00,0.00:1.00,1.00,1.00:Alignment|Left align type <align=left>|Right align type <align=right>® Blackboard_Editor:22.91,0.50,5.16:0.00,90.00,0.00:1.00,1.00,1.00:Alpha|type <alpha=#FF>||Echo Echo Echo Echo® Blackboard_Editor:22.95,3.10,5.12:0.00,90.00,0.00:1.00,1.00,1.00:Color| type <color=red/green/blue> your text color>|||® TV_LED_Editor:16.84,-1.10,-6.65:0.00,338.00,0.00:1.30,1.60,1.00: ADVANCED COMMANDS ||||calltriggerbox{x,y,z*delay}||ifcondition{"função";intem ,=,>,<,!=1}||transform{x,y,z*to x,y,z}||lookat{fromXYZ*toXYZ*speed*offset*multiply*followPlayer} ||modeikaifcondition{interactionmenuclick= " action "}|||||||| Block_Scalable_Editor:4.08,0.00,-10.83:0.00,0.00,0.00:10.90,0.10,11.40:color{1.00,1.00,1.00} material{Asphalt_Closeup_Gray,0.25} Cylinder_Editor:4.53,0.10,-13.33:0.00,0.00,0.00:1.00,2.20,1.00:color{1.00,0.00,0.00} Trigger_Box_Editor:3.26,0.70,-8.14:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*esse*1}|draw{halo1*1.2}|calltriggerbox{0.9,-4.0,-14.5*10}|tip{exemple;" if condition & lookAte & Transform & call trigger-box"} Trigger_Box_Editor:7.33,0.10,-13.23:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|ifcondition{inventory;esse=1}|transform{4.5,0.1,-13.3*playerpos 0,0,0.5*4}|lookat{4.5,0.1,-13.3*0,0,0*30000*0,0,0*-90,0,-90*true} Trigger_Box_Editor:0.93,-4.00,-14.52:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*esse*0} TV_LED_Editor:7.97,0.10,-4.93:356.00,358.00,0.00:0.40,0.50,0.80: follow player Block_Scalable_Editor:-9.87,0.00,-10.72:0.00,0.00,0.00:10.90,0.10,11.40:color{1.00,1.00,1.00} material{Asphalt_Closeup_Gray,0.25} Block_Scalable_Editor:-6.80,0.10,-12.95:0.00,0.00,0.00:3.60,5.60,1.00:color{1.00,1.00,1.00} material{MetalBare0182,0.00} Block_Scalable_Editor:-13.26,0.10,-12.97:0.00,0.00,0.00:3.60,5.60,1.00:color{1.00,1.00,1.00} material{MetalBare0182,0.00} Metal_Railing_Editor:-10.19,-0.20,-13.08:0.00,90.00,0.00:0.40,1.20,0.40:color{1.00,1.00,1.00} Trigger_Box_Editor:-19.17,0.80,-15.03:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|ifcondition{inventory;chave=1}|transform{-10.2,-0.2,-13.1*-13.0,-0.2,-13.1*5}|tip{ liberado ✓} Trigger_Box_Editor:-12.19,0.80,-7.74:0.00,0.00,0.00:1.40,2.00,1.30:mode{onclick}|inventory{add*chave*+1} Trigger_Box_Editor:-18.72,0.10,-11.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|ifcondition{inventory;chave=2}|inventory{add*chave*0} Block_Scalable_Editor:-12.27,0.11,-7.69:0.00,0.00,0.00:3.00,1.10,1.20:color{0.60,0.59,0.57} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:-12.27,0.11,-7.69:0.00,0.00,0.00:3.50,0.90,1.40:color{0.26,0.20,0.18} material{MetalBare0182,0.00} Cylinder_Editor:-12.24,-0.49,-7.71:0.00,0.00,0.00:0.60,1.00,0.60:color{0.80,0.00,0.00} Block_Scalable_Editor:-6.80,0.40,-12.95:0.00,0.00,0.00:3.10,5.00,1.10:color{1.00,1.00,1.00} material{Asphalt_Closeup_Gray,0.81} Block_Scalable_Editor:-13.30,0.40,-12.95:0.00,0.00,0.00:3.10,5.00,1.10:color{1.00,1.00,1.00} material{Asphalt_Closeup_Gray,0.81} TV_LED_Editor:-5.67,0.10,-5.08:356.00,358.00,0.00:0.40,0.50,0.80: automatic door Block_Scalable_Editor:23.92,0.11,7.48:0.00,90.00,0.00:21.80,5.40,1.30:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:19.83,0.11,22.52:0.00,210.00,0.00:6.40,4.40,1.40:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:17.11,0.11,-7.41:0.00,340.00,0.00:6.40,4.40,1.40:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Trigger_Box_Editor:-10.10,0.00,34.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|time{170} Block_Scalable_Editor:3.54,-0.09,7.29:0.00,0.00,0.00:74.40,0.10,63.90:color{0.53,0.51,0.52} material{Asphalt_Closeup_Gray,0.00} TV_LED_Editor:10.31,-1.00,24.77:0.00,188.00,0.00:1.30,1.60,1.00:PRONPTS IN "CHAT GPT" BETA|||`` GERAL COMMANDS ``||| Trigger_Box_Editor:-6.74,0.00,34.24:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|weather{clear} Block_Scalable_Editor:23.55,-0.09,7.13:0.00,90.00,0.00:0.30,5.60,1.30:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:23.55,-0.09,-3.27:0.00,90.00,0.00:0.30,5.60,1.30:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:23.01,-0.29,7.03:270.00,0.00,0.00:0.20,10.40,1.30:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:23.11,5.41,7.13:270.00,0.00,0.00:0.40,10.50,0.20:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:10.40,0.11,25.55:0.00,188.00,0.00:6.30,4.40,1.40:color{0.48,0.48,0.49} material{Asphalt_Closeup_Gray,0.00} Trigger_Box_Editor:-3.21,0.01,34.17:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|player{cammode*2}|deactivate{1} Block_Scalable_Editor:12.20,2.21,25.11:0.00,188.00,0.00:1.10,0.50,1.40:color{0.48,0.00,0.00} material{Asphalt_Closeup_Gray,0.00} Block_Scalable_Editor:12.20,1.61,25.11:0.00,188.00,0.00:1.10,0.50,1.40:color{0.48,0.00,0.00} material{Asphalt_Closeup_Gray,0.00} UI_Scalable_Editor:12.09,2.14,24.47:0.00,0.00,0.00:1.00,1.00,1.00:insert txt here UI_Scalable_Editor:12.12,2.07,24.34:0.00,9.00,0.00:1.00,1.00,1.00:LINK UI_Scalable_Editor:12.12,1.47,24.34:0.00,9.00,0.00:1.00,1.00,1.00:LINK Trigger_Box_Editor:-2.11,0.41,26.77:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|webrequest{https;//whatsapp.com/channel/0029VaLLpFs30LKUvOEqeU2d}|draw{halo2}|cooldown{2} Trigger_Box_Editor:12.16,2.21,24.62:0.00,0.00,0.00:1.20,1.00,1.20:mode{onclick}|webrequest{https;//www.mediafire.com/file/vnremvq8cmtze50/``+COMANDOS+``.geral+commands.zip/file}|cooldown{3} Spawn_Point_Editor:2.16,0.10,10.25:0.00,90.00,0.00:1.00,1.00,1.00: