Map Name: MAPA FEITO POR → $HITZ Map Type:1 Holo Sign:0.0, 0.0, 0.0* Camera Pos:76.30, 20.50, 132.30:31.40, 344.10, 359.90 Max Vehicle Count: 0 Fuel Consume Rate: 2 Delete Idle Vehicle: -1 Health Regeneration: true Hide Names: false Allow Respawn: true Voice-Chat: disabled Vote For Role: disabled Role-play: disabled Approve On Register: false Roles List:[TAXI],[WORKER],[BUILDER],[DOCTOR],[MECHANIC],[POLICE],[ADMIN], UI_Scalable_Editor:86.86,1.63,130.32:0.00,270.00,0.00:2.70,3.10,1.00:Shitz|GamerLC Panorama_Object_Editor:70.53,-84.27,124.28:0.00,0.00,0.00:50.00,50.00,50.00:color{1.00,0.00,0.00} material{sunflowers_4k,0.25} Trigger_Box_Editor:40.30,1.20,142.40:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{41.8,1.2,145.6*40.1,7.1,142.1*100} Trigger_Box_Editor:60.42,3.40,183.22:0.00,0.00,0.00:0.90,1.10,1.10:mode{loop}|transform{60.3,3.4,183.2*83.3,3.4,183.2*0.3*true} Sphere_Editor:60.33,3.40,183.22:0.00,0.00,0.00:1.00,1.00,1.00:color{0.00,0.00,1.00} UI_Scalable_Editor:71.77,-5.30,187.68:0.00,0.00,0.00:41.00,30.50,3.10:CONTROLE DE MIRA Wooden_Plank_Editor:71.37,0.30,167.84:0.00,90.00,270.00:1.60,15.30,2.20: Wall_Brick_Editor:72.25,0.00,187.94:0.00,270.00,0.00:0.60,1.70,5.20: Wall_Brick_Editor:86.26,0.00,172.22:0.00,180.00,0.00:0.60,1.70,5.20: Block_Scalable_Editor:72.07,0.00,172.05:0.00,90.00,0.00:30.80,0.30,29.90:color{0.68,0.69,0.70} material{Brick_Pavement,0.25} Trigger_Box_Editor:78.36,0.30,125.77:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|ifcondition{chat=/muni}|inventory{add*weapon_m9*9999}|tip{Você coletou munição de pistola} Block_Scalable_Editor:98.83,1.00,125.23:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,0.00,0.00} Trigger_Box_Editor:98.96,1.50,125.14:0.00,0.00,0.00:1.60,1.20,1.10:mode{onclick}|spawn{Npc_Char3*118.0,0.3,153.7*360.0,180.0,0.0} Blackboard_Editor:117.93,0.80,124.92:0.00,0.00,0.00:0.80,0.70,1.00:INSTRUÇÕES;||- Aperte o botão vermelho, para o NPC spawnar no circulo verde||- Espere o NPC fazer o rolamento enquanto tiver no meio do percurso Blackboard_Editor:113.04,0.80,124.90:0.00,0.00,0.00:0.80,0.70,1.00:AVISO;||Se você não matar o NPC quando ele rolar a primeira vez, fique tranquilo, espere o NPC terminar o trajeto, quando ele bater na parede ele vai voltar e rolar denovo, se não matar, spawne outro! Block_Scalable_Editor:115.40,1.00,125.36:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,0.00,0.00} Trigger_Box_Editor:115.51,1.50,125.18:0.00,0.00,0.00:1.60,1.20,1.10:mode{onclick}|spawn{Npc_Char3*118.0,0.3,153.7*360.0,180.0,0.0} Square_Plank_Editor:98.39,0.40,126.52:0.00,90.00,0.00:1.60,1.50,2.40: Wall_Brick_Editor:104.20,0.00,108.50:0.00,90.00,0.00:0.60,1.70,6.00: Block_Scalable_Editor:102.60,0.00,120.90:0.00,0.00,0.00:40.20,0.30,25.00:color{0.68,0.69,0.70} material{Brick_Pavement,0.25} Trigger_Box_Editor:118.00,1.01,154.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|npcanimation{Run*0.5*true}|draw{halo2}|executeplayer{npc} Trigger_Box_Editor:118.20,1.01,141.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|npcanimation{Run*0.5*true}|executeplayer{npc} Trigger_Box_Editor:117.69,1.01,146.25:0.00,0.00,0.00:1.10,3.00,0.60:mode{enter}|npcanimation{Roll*0.1*true}|executeplayer{npc} Square_Plank_Editor:100.00,0.40,128.10:0.00,0.00,0.00:1.60,1.50,2.40: Square_Plank_Editor:108.00,10.20,108.10:0.00,0.00,0.00:14.30,0.10,4.10: Container_Red_Editor:124.20,-0.80,136.30:0.00,0.00,0.00:1.00,2.00,4.50: Block_Scalable_Editor:98.70,1.00,145.50:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,0.00,0.00} Trigger_Box_Editor:98.40,1.60,145.40:0.00,0.00,0.00:1.10,0.90,3.00:mode{onclick}|spawn{Npc_Char3*118.0,0.3,153.7*360.0,180.0,0.0} UI_Scalable_Editor:23.20,3.00,145.00:0.00,270.00,0.00:5.00,4.50,1.00:Feito por; Shitz Trigger_Box_Editor:79.70,1.30,145.10:0.00,0.00,0.00:1.70,3.00,1.50:mode{enter}|header{BEM VINDO AO TREINO DE MIRA} Trigger_Box_Editor:96.30,0.70,163.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|weather{clear} Trigger_Box_Editor:32.20,6.20,138.10:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{32.0,6.2,138.1*35.1,7.2,144.4*100} Trigger_Box_Editor:33.90,3.20,142.40:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{33.2,3.2,142.4*32.0,6.2,138.1*100} Trigger_Box_Editor:40.60,7.10,142.10:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{40.1,7.1,142.1*34.9,5.3,149.3*100} Trigger_Box_Editor:42.10,1.20,145.60:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{41.8,1.2,145.6*40.1,7.1,142.1*100} Trigger_Box_Editor:42.00,2.00,148.60:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{41.8,2.0,148.6*41.8,1.2,145.6*100} Trigger_Box_Editor:40.90,3.40,153.00:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{40.7,3.4,153.0*41.8,2.0,148.6*100} Trigger_Box_Editor:35.40,7.20,144.40:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{35.1,7.2,144.4*39.0,3.8,144.4*100} Trigger_Box_Editor:37.90,4.30,139.20:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{37.7,4.3,139.2*33.2,3.2,142.4*100} Trigger_Box_Editor:39.70,4.10,144.40:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{39.0,3.8,144.4*37.7,4.3,139.2*100} Trigger_Box_Editor:35.50,5.40,149.40:0.00,0.00,0.00:0.70,0.90,0.80:mode{solid}|transform{34.9,5.3,149.3*40.7,3.4,153.0*100} Sphere_Editor:34.90,5.30,149.30:0.00,0.00,0.00:1.00,1.00,1.00:color{0.00,0.00,1.00} Sphere_Editor:39.00,3.80,144.40:0.00,0.00,0.00:1.00,1.00,1.00:color{0.00,0.00,1.00} Wooden_Plank_Editor:58.50,0.30,144.80:0.00,0.00,90.00:1.60,15.30,1.80: Wooden_Plank_Editor:40.20,0.30,144.70:0.00,0.00,180.00:18.20,1.30,1.90: Trigger_Box_Editor:97.80,0.70,160.50:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|timeset{50} Wall_Brick_Editor:86.52,0.00,120.60:0.00,180.00,0.00:0.60,1.70,4.10: Wall_Brick_Editor:104.20,0.00,156.90:0.00,90.00,0.00:0.60,1.70,6.00: Trigger_Box_Editor:101.40,1.20,159.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}| ifcondition{weapon=1&&holdingphone=true}| player{emote*Roll}| cooldown{1} Block_Scalable_Editor:71.80,0.00,144.70:0.00,0.00,0.00:30.80,0.30,25.00:color{0.68,0.69,0.70} material{Brick_Pavement,0.25} Trigger_Box_Editor:-4999.10,0.70,-4998.60:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|player{damage*100} Wall_Brick_Editor:72.30,0.00,132.70:0.00,90.00,0.00:0.60,1.70,4.70: Wall_Brick_Editor:57.86,0.00,172.22:0.00,180.00,0.00:0.60,1.70,5.20: Block_Scalable_Editor:102.60,0.00,144.70:0.00,0.00,0.00:40.20,0.30,25.00:color{0.68,0.69,0.70} material{Brick_Pavement,0.25} Block_Scalable_Editor:37.30,10.00,144.70:0.00,0.00,0.00:41.50,0.20,24.50:color{0.00,0.00,0.00} Block_Scalable_Editor:22.80,0.20,144.90:0.00,0.00,0.00:0.10,10.00,24.70:color{0.00,0.00,0.00} Block_Scalable_Editor:37.00,0.20,132.80:0.00,90.00,0.00:0.10,10.00,42.50:color{0.00,0.00,0.00} Block_Scalable_Editor:36.70,0.20,156.70:0.00,90.00,0.00:0.10,10.00,42.50:color{0.00,0.00,0.00} UI_Scalable_Editor:22.90,-4.40,145.20:0.00,270.00,0.00:41.00,30.50,3.10:AIMLAB Trigger_Box_Editor:118.00,1.01,132.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|npcrotation{0.0,360.0,0.0}|executeplayer{npc} Blackboard_Editor:98.30,0.80,147.70:0.00,90.00,0.00:0.80,0.70,1.00:INSTRUÇÕES;||- Aperte o botão vermelho, para o NPC spawnar no circulo verde||- Espere o NPC fazer o rolamento enquanto tiver no meio do percurso Blackboard_Editor:98.30,0.80,143.20:0.00,90.00,0.00:0.80,0.70,1.00:AVISO;||Se você não matar o NPC quando ele rolar a primeira vez, fique tranquilo, espere o NPC terminar o trajeto, quando ele bater na parede ele vai voltar e rolar denovo, se não matar, spawne outro! UI_Scalable_Editor:122.20,-7.40,143.30:0.00,90.00,0.00:35.90,36.30,1.10:TREINO ROLAS Spawn_Point_Editor:79.80,0.30,145.40:0.00,0.00,0.00:1.00,1.00,1.00: Downloadable_Content_Material|https://media.discordapp.net/attachments/947521876207493174/947522998099927151/1645977461803.png