Map Name: command tutorial (role) (cash) (kmhtop) (gear) (fuel) (dmg)
Map Type:0
Holo Sign:0.0, 0.0, 0.0*
Camera Pos:57.90, 22.50, -25.60:11.80, 285.50, 0.00
Max Vehicle Count: 16
Fuel Consume Rate: 2
Delete Idle Vehicle: -1
Health Regeneration: false
Hide Names: false
Allow Respawn: false
Voice-Chat: disabled
Vote For Role: disabled
Role-play: disabled
Approve On Register: false
Roles List:[TAXI],[WORKER],[BUILDER],[DOCTOR],[MECHANIC],[POLICE],[ADMIN],
Square_Plank_Editor:-25.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Trigger_Box_Editor:-25.00,1.20,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| draw{weapon5}|weapon{refill*5}| weapon{5}|deactivate{}
Spawn_Point_Editor:10.00,0.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-42.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*vehicles*pride}|inventory{add*vehicles*elissan}|inventory{add*vehicles*king}|inventory{add*vehicles*zupra}|inventory{add*vehicles*marock}|chat{got all the cars!}| draw{car}|deactivate{0.1}
Trigger_Box_Editor:5.00,1.00,-40.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{inventory;house=myhouse}|inventory{del*house*myhouse}|inventory{add*cash*+100}|chat{sold the first house!}|header{Sold +100}| draw{house}|deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-40.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Blackboard_Editor:5.00,0.00,-37.00:0.00,180.00,0.00:1.00,1.00,1.00:sell your house
Trigger_Box_Editor:5.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{inventory;house=mysechouse}|chat{welcome to the second house!}|sound{Notif1*1*1000}|cooldown{2}|draw{halo2}
Block_Scalable_Editor:5.00,0.00,-30.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*house*myhouse}|chat{got the house!}| draw{house}|deactivate{0.1}
Trigger_Box_Editor:-10.00,1.00,-50.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|interactionmenu{roleselect}|draw{halo2}
Blackboard_Big_Editor:28.90,0.00,-3.00:0.00,90.00,0.00:1.00,1.00,1.00:®|time{day/night/0-360} //set time of the day®|®|weather{rain/clear} //set the weather®|®|tip{your text here.} //displays your text bottom of the screen®|®|header{your text} //displays your text top of the screen®|®|draw{item*size} //create a object at the box position®|draw{jerrycan*1} //example®|®|sound{soundName/Link*volume*radius} //plays sound - if radius more than 999, sound will be 2D or mono®|sound{soundName/Link*volume*radius*true} //plays sound and loop®|sound{soundName/Link*volume*radius*true*true} //stream sound, otherwise download®||webrequest{Link} //open external link|webrequest{Link*GET} //get data from linkwebrequest{Link*POST*form*form..} //post to the link's database (php)|®|chat{my text} //sends chat from player's chat box, even triggers cheat codes like /detach all®|®|lookat{fromXYZ*toXYZ*speed} //make object to look at another object®|lookat{fromXYZ*toXYZ*speed*offset*multiply*followPlayer} //make object to look at another object with offset and axis adjustments®|®|transform{fromXYZ*toXYZ*speed} //move object from to position with a specific constant speed®|transform{fromXYZ*toXYZ*speed*true} //move object back and forth (ping pong)®|transform{fromXYZ*toXYZ*speed*false*delay} //move object from to position with a specific constant speed after some delay®|transform{fromXYZ*toXYZ*speed*true* delay} //move object back and forth after amount of time passed (ping pong)®|®|rotate{fromXYZ*toXYZ*speed} //rotate object with a specific constant speed®|rotate{fromXYZ*toXYZ*speed*true} //rotate object back and forth (ping pong)®|rotate{fromXYZ*toXYZ*speed*false*delay} //rotate object with a specific constant speed after some delay®|rotate{fromXYZ*toXYZ*speed*true* delay} //rotate object back and forth after amount of time passed (ping pong)®|®|scale{fromXYZ*toXYZ*speed} //scale object with a specific constant speed®|scale{fromXYZ*toXYZ*speed*true} //scale object back and forth (ping pong)®|scale{fromXYZ*toXYZ*speed*false*delay} //scale object with a specific constant speed after some delay®|scale{fromXYZ*toXYZ*speed*true* delay} //scale object back and forth after amount of time passed (ping pong)®|®|spawn{name} //spawn object®|spawn{name*XYZ*XYZ} //spawn object at position and rotation®|®|despawn{name} //despawn object®|®|gravity{x,y,z} //change gravity, default = 0,-9.81,0®|®|executeplayer{ObjectName} //any object that matches the name will execute for everyone - e.g. npc/npcdeath, tire, ball, box etc®|®|ifcondition{condition1&&condition2&&..} //if the condition match <=>, execute for the player®|ifcondition{weapon=1} //example check if holding pistol®|®|cooldown{timer} //avoids executing the trigger-box until the timer reaches zero e.g cooldown{60}®|®|calltriggerbox{x,y,z} //call other trigger-box at the given position®|calltriggerbox{x,y,z*delay} //call other trigger-box at the given position after amount of time®|®|setspawn{} //change the main spawn point®|setspawn{x,y,z} //change the main spawn point to given position®|®|spread{radius} //place randomly around within the given radius (at start or triggered)®|®|deactivate{} //deactivate trigger box after command executes®|deactivate{delay} //deactivate trigger box after command®|®|outro{my text} //exit game with an outro®|®|ENJOY =D
Blackboard_Editor:29.00,4.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:if conditions (<, >, =, !=);®|time=0-360/day/night®|weather=clear/rain®|radius=amount®|chat=lastSentChat|team=playerTeam|mask=0-14|isinvehicle=true/false®|isfemale=true/false®|issitting=true/false®|isragdoll=true/false|ispointing=true/false|isaiming=true/false|iscrouching=true/false|isdrunk=true/false®|playerheight=amount®|playerrotation=0-360|emote=emotename®|holdingphone=true/false®|role=police®|health=0-100®|weapon=0-4®|cash=amount|kills=amount®|dial=lastCalledNum|speed=amount®|interactionmenuclick=lastClickedButton|inventory;item=value®|ishost=true/false®|playercount=amount®|solidercount=amount®|zombiecount=amount®|vehiclecount=amount®|objectname=name®|cargoname=name
Chair_Wooden_Editor:-138.00,0.00,-13.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-138.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:look at object or player||lookat{objPos*targetPos*speed}||(advanced)||lookat{objPos*targetPos*speed*offset*axisMultiplier*player}®®
Trigger_Box_Editor:-138.00,4.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|lookat{-137,0,-13*-125,0,-25*10}
Block_Scalable_Editor:-42.00,0.00,-15.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.84,0.71,0.36}
Trigger_Box_Editor:-42.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{isinvehicle=true}|vehicle{fuel*+100}|tip{+100 fuel}|draw{jerrycan}|deactivate{}
Blackboard_Editor:-42.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:refuel|repair|buy®
Blackboard_Editor:-9.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:display header®
Trigger_Box_Editor:-9.00,3.00,21.00:0.00,0.00,0.00:7.90,6.00,7.90:mode{enter}|header{easy}
Block_Scalable_Editor:-9.00,-0.90,21.00:0.00,0.00,0.00:8.00,1.00,8.00:color{0.29,0.38,0.46}
Block_Scalable_Editor:-9.00,-0.80,36.00:0.00,0.00,0.00:10.00,1.00,10.00:color{0.80,0.00,0.00}
Metal_Railing_Editor:-47.50,0.00,-19.90:0.00,0.00,0.00:0.40,0.40,0.40:color{0.20,0.20,0.20}
Trigger_Box_Editor:-10.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{role=police}|weapon{1}|tip{you got it!}|draw{weapon1}
Blackboard_Editor:-10.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:only police can get®
Block_Scalable_Editor:-107.00,0.00,-74.00:0.00,0.00,0.00:12.80,6.10,1.00:color{0.80,0.80,0.80} material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-113.00,0.00,-59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80} material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-101.00,0.00,-59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80} material{Brick_Large_Blocks,0.15}
Tile_Wood1_Editor:65.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:65.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|player{emote*ArmCross}
Blackboard_Editor:65.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Trigger an emote®
Trigger_Box_Editor:55.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|effect{drunk*10}
Tile_Wood1_Editor:55.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:55.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Get Drunk For 10 Seconds®
Trigger_Box_Editor:-107.00,14.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-107,-600,-52*-107,5.9,-52*999999*false*0*true}
Trigger_Box_Editor:-107.00,10.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-107,6,-52*-107,-600,-52*999999*false*0*true}
Point_Light_Editor:-107.00,5.90,-52.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Trigger_Box_Editor:-114.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|calltriggerbox{-114,10,-53}|calltriggerbox{-117,10,-53}|tip{Lights Off}|calltriggerbox{-107,10,-52}|calltriggerbox{-107,10,-61}
Block_Scalable_Editor:-112.80,2.50,-53.00:0.00,0.00,0.00:0.50,0.60,0.70:color{0.50,0.50,0.50}
Block_Scalable_Editor:-112.80,2.60,-53.00:0.00,0.00,0.00:0.60,0.40,0.40:color{1.00,1.00,1.00}
Trigger_Box_Editor:55.00,2.00,7.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*-7*true}
Trigger_Box_Editor:55.00,2.00,4.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*-5*true}
Block_Scalable_Editor:55.00,0.00,7.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,4.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,-17.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*7*true}
Block_Scalable_Editor:55.00,0.00,-17.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,-14.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*5*true}
Block_Scalable_Editor:55.00,0.00,-14.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,1.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*-3*true}
Trigger_Box_Editor:55.00,2.00,-11.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*3*true}
Trigger_Box_Editor:55.00,2.00,-8.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*2*true}
Trigger_Box_Editor:55.00,2.00,-2.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*-2*true}
Block_Scalable_Editor:55.00,0.00,-11.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-8.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,1.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-2.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-5.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.50,0.50,0.74}
Trigger_Box_Editor:55.00,2.00,-5.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|sound{PianoC5*1*100*false*false*0*true}
Trigger_Box_Editor:-37.40,1.00,-41.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|camsequence{5;-37.5,1,-37.5;25,180,0*5;-60,3,-19;0,270,0*5;-70,14,-20;90,180,0*10;-80,2,-18;90,90,0*5;-67,1.5,-27;3,300,0}|camtranslate{5;0,0,0;-5,0,0*5;0.5,0,0;0,0,0*5;1,0,0;0,0,0*10;0,0,-1;0,0,5*5;0,0,-8;0,0,0}|effect{flash}|sound{Mysterious*1*1000*false}|transform{-73,5,-20*-73,1,-20*0.2}|draw{halo2}|deactivate{}
Blackboard_Editor:-38.30,0.00,-37.70:0.00,181.00,0.00:1.00,1.00,1.00:some cinematics||camsequence{sequence1*2*etc}|+|camtranslate{sequence1*2*etc}|®
Trigger_Box_Editor:-159.60,1.00,-7.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|teleport{0,0,0*3}|tip{Teleporting in 3 secs.}|sound{Notif2*0.3*999}|draw{halo2}|deactivate{}
Blackboard_Editor:-154.30,0.00,-7.50:0.00,269.00,0.00:1.00,1.00,1.00:teleports you back in 3 seconds®
Trigger_Box_Editor:-102.30,2.80,-58.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|sound{ElevatorMusic*0.3*20}
Point_Light_Editor:-107.00,5.90,-61.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Blackboard_Editor:-112.60,2.90,-65.10:0.00,270.00,0.00:1.00,1.00,1.00:PRESET||Generic - Padded Cell - Room - Bathroom - Livingroom - Stoneroom - Auditorium - Concerthall - Cave - Arena - Hangar - Carpetted Hallway - Hallway - Stone Corridor - Alley - Forest - City - Mountains - Quarry - Plain - Parkinglot - Sewerpipe - Underwater - Drugged - Dizzy - Psychotic®
Blackboard_Editor:-112.60,3.00,-62.10:0.00,270.00,0.00:1.00,1.00,1.00:add reverb to certain areas||effect{reverbzone*distance*preset}®
Trigger_Box_Editor:-107.20,1.00,-37.50:0.00,0.00,0.00:16.00,3.00,11.00:mode{enter}|spawn{Alarm_Light_*-101,5,-44*90,0,0}|deactivate{}
Wooden_Plank_Editor:-102.40,1.70,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
WoodenFance_Editor:-109.50,0.00,-70.40:4.00,326.80,20.30:1.00,1.00,1.00:
Wooden_Plank_Editor:-102.40,3.90,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
Window_1by1_Editor:-102.30,0.00,-70.50:16.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-129.90,1.00,-45.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|rotate{-130,0,-50*-45,90,0*1*true}
Barrel_Editor:-129.90,0.00,-50.10:45.00,90.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-130.10,0.00,-39.80:0.00,180.00,0.00:1.00,1.00,1.00:rotation ping-pong||rotate{ObjPos*ToRot*Speed*True}®
Blackboard_Editor:-106.60,0.00,-30.10:0.00,180.00,0.00:1.00,1.00,1.00:combine transform and rotation||rotate{ObjPosition*ToRotation*speed}®
Trigger_Box_Editor:-107.30,3.60,-40.70:0.00,0.00,0.00:17.00,10.00,17.00:mode{stay}|transform{-107,5,-45*-107,5.5,-47*0.5}|rotate{-107,5,-45*-90,0,0*14}|sound{MechanicalMovement1*0.8*30*false}
Metal_Floor_Editor:-107.20,7.10,-59.60:0.00,0.00,0.00:1.00,1.00,1.00:
Door_Garage1_Editor:-106.90,5.60,-44.30:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-79.80,0.00,-26.80:0.00,181.00,0.00:1.00,1.00,1.00:stop sound when leave||mode{stay}|®
Barrel_Editor:-110.00,0.00,-19.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-20.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-30.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-110.10,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|transform{-110,0,-19*-110,0,-30*2}|draw{halo3}
Blackboard_Editor:-109.90,0.00,-11.40:0.00,181.00,0.00:1.00,1.00,1.00:move object from|A to B||but moves back if you leave||mode{stay}|®
Container_Red_Editor:-136.10,-5.40,21.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-135.20,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|player{nophone}
Blackboard_Editor:-134.90,0.00,12.80:0.00,0.00,0.00:1.00,1.00,1.00:no cellphone®
Trigger_Box_Editor:-125.00,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|player{cammode*3}
Container_Red_Editor:-125.90,-5.40,21.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-125.10,0.00,12.70:0.00,0.00,0.00:1.00,1.00,1.00:only first person view®
Trigger_Box_Editor:-66.30,1.00,-41.50:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|spawn{king*-66,1,-55*0,90,0*color(1,0.2,0)*extra(siren)}|draw{halo1}|deactivate{}
Blackboard_Editor:-66.00,0.00,-37.00:0.00,181.00,0.00:1.00,1.00,1.00:summon a orange police car with siren
Square_Plank_Editor:-144.90,0.10,-19.90:90.00,0.00,0.00:0.70,0.70,0.70:
Tile_Wood_Editor:-95.50,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-105.40,-0.90,18.50:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:32.60,1.90,-0.50:0.00,284.00,0.00:1.00,1.00,1.00:Fonts and Emojis sometimes cause error||stops world from loading®
Blackboard_Editor:-88.00,0.00,-17.00:0.00,181.00,0.00:1.00,1.00,1.00:requires internet connection||you can download image and video on blackboard just write the link http;\\ww.link.mp4/.mp3®
Blackboard_Editor:-68.70,0.00,0.00:0.00,270.00,0.00:1.00,1.00,1.00:never type function names in a message type||no = tip{tip spawn teleport} ||yes = tip{Tip Spawn Teleport}||change them with uppercase®
Blackboard_Editor:-144.90,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:spawn object at position||spawn{name*pos*rot}®
Trigger_Box_Editor:-144.90,1.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|spawn{Barrel*-145,0,-20*0,0,0}|draw{halo}|tip{barrel spawNed}|sound{Notif3*1*50}
Blackboard_Editor:-129.90,0.00,-11.70:0.00,180.00,0.00:1.00,1.00,1.00:or targets||no need to stick trigger-box to the object||just write the closest postion of the target and the trigger-box will find a closest object near it||transform{target*toPosition*speed}|®
Trigger_Box_Editor:-134.90,1.80,-18.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|transform{-135,0,-30*-125,0,-30*0.5*true}
Trigger_Box_Editor:-125.00,1.80,-16.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|transform{-125,0,-25*-135,0,-25*0.5*true}
Road_Barrier_Editor:-134.90,0.00,-29.80:0.00,0.00,0.00:1.00,1.00,1.00:
Road_Barrier_Editor:-124.90,0.00,-24.50:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:-117.50,-0.70,-17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-117.50,1.40,-17.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-117,0,-17*-117,5,-17*0.1*true}|draw{halo3}|deactivate{}
Blackboard_Editor:-117.50,0.00,-11.20:0.00,181.00,0.00:1.00,1.00,1.00:Make Elevator Using|PingPong||transform{xyz*xyz*speed*true}®
Blocker_Editor:-103.60,0.00,-17.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-103.30,0.00,-30.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-103.20,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:move object from|A to B||transform{xyz*xyz*speed}®
Trigger_Box_Editor:-103.50,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-103,0,-17*-103,0,-30*2}|draw{halo3}
Barrel_Editor:-103.40,0.00,-16.80:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:30.80,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Color| type <color=red/green/blue> your text color>|||®
Road_Barrier_Editor:29.00,0.00,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-80.80,1.60,-18.20:0.00,0.00,0.00:3.00,3.00,6.00:mode{enter}| tip{you; Ono, officer what happened??*officer; i have no idea bruh let me call the cops..*you; O.o}|sound{Notif2*1*20}
Trigger_Box_Editor:-95.00,1.20,-18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| chat{i can also trigger cheat codes ;p}| draw{halo2}|sound{Notif5*0.5*30}
Blackboard_Editor:-77.50,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:you can play sound effect/music||sound{name*vol*radius}|if you set the mode to loop it will play all the time||you can override loop| sound{name*vol*radius*true/false}®
Blackboard_Editor:-64.40,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:your cars will get saved.||you can add more cars to the editor with| /summon zupra|and get siren with|/siren|type in the chat®
Blackboard_Editor:34.20,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Alpha|type <alpha=#FF>||Echo Echo Echo Echo®
Blackboard_Editor:35.70,0.00,1.90:0.00,270.00,0.00:1.00,1.00,1.00:Alignment|Left align type <align=left>|Right align type <align=right>®
Blackboard_Editor:35.70,0.00,-1.50:0.00,270.00,0.00:1.00,1.00,1.00:Size||type <size=0-999>®
Metal_Floor_Editor:37.90,-1.00,32.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:37.90,3.00,31.30:0.00,0.00,0.00:16.00,8.00,29.00:mode{stay}| effect{lookat*45,10,5*1}| effect{slowmo*1}
Blackboard_Editor:38.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player but slow motion®
Blackboard_Editor:-154.50,0.00,0.00:0.00,269.00,0.00:1.00,1.00,1.00:teleports you back instantly®
Trigger_Box_Editor:-159.30,1.00,0.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|teleport{0,0,0*0*true}|tip{Teleported.}|draw{halo3}
Blackboard_Editor:-30.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:selects weapon, refills ammo and then deactivates deactivate{} means do it only once®
Blackboard_Editor:-12.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:select weapon®
Trigger_Box_Editor:-30.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|draw{weapon6}|weapon{6}|weapon{refill*6}|deactivate{}
Blackboard_Editor:20.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player from a specific position|®
Metal_Floor_Editor:19.50,-1.00,32.30:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-5.00,2.00,0.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|weapon{empty}|tip{Weapons cleared.}|deactivate{0.1}
Trigger_Box_Editor:-20.10,1.20,-14.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| draw{weapon4}| weapon{4}
Trigger_Box_Editor:-5.00,1.30,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| draw{weapon1}| weapon{1}
Trigger_Box_Editor:-10.00,1.20,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| draw{weapon2}| weapon{2}
Blackboard_Editor:-39.50,0.00,13.20:0.00,0.00,0.00:1.00,1.00,1.00:time machine®
Trigger_Box_Editor:-54.50,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|weather{rain}|tip{starting rain.}
Trigger_Box_Editor:-43.90,3.00,18.00:0.00,0.00,0.00:6.00,9.00,7.00:mode{enter}| time{night}
Tile_Wood_Editor:-44.00,-0.80,18.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-35.10,-0.90,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-35.00,3.00,20.10:0.00,0.00,0.00:7.00,7.00,11.00:mode{enter}| time{day}
Trigger_Box_Editor:20.10,3.00,55.10:0.00,0.00,0.00:17.00,9.00,76.00:mode{stay}| effect{lookat*33,10,5*1}
Trigger_Box_Editor:-21.90,3.00,19.80:0.00,0.00,0.00:8.00,10.00,9.00:mode{stay}|player{trap}|deactivate{10}
Trigger_Box_Editor:3.30,3.00,19.80:0.00,0.00,0.00:7.00,6.00,6.00:mode{enter}|effect{flash}|tip{did i say flash?}
Tile_Marble_Editor:-22.00,-0.90,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:3.00,-0.80,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:2.60,0.00,15.30:0.00,0.00,0.00:1.00,1.00,1.00:flash the screen and display a text message®
Blackboard_Editor:-21.70,0.00,13.90:0.00,0.00,0.00:1.00,1.00,1.00:trap the player for 10 seconds®
Tile_Marble_Editor:-54.10,-0.80,17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-59.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make rain®
Tile_Marble_Editor:-63.20,-0.80,17.70:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-63.30,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}| weather{clear}| tip{Weather cleared.}
Trigger_Box_Editor:-14.80,1.30,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}| draw{weapon3}| weapon{3}
Trigger_Box_Editor:-9.00,3.00,36.00:0.00,0.00,0.00:9.90,6.00,9.90:mode{exit}| player{damage*100}
Blackboard_Editor:-8.00,0.00,30.00:0.00,0.00,0.00:1.00,1.00,1.00:if you leave the red area, you will die®
StreetLight_Editor:30.70,0.00,0.00:0.00,179.00,0.00:100.10,100.10,100.10:color{0.34,0.26,1.00}
Blackboard_Big_Editor:29.00,0.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:mode{enter} //when you touch the box (command will get executed once)®|mode{exit} //when you exit the box (once)®|mode{stay} //when you touch the box (every frame)®|mode{loop} //all the time (every frame)®|mode{solid} //when you shoot the box®|mode{onclick} //when you click the box®|®|player{trap} //trap player/car in the box boundaries®|player{damage*0-100} //damage the player in the box boundaries®|player{heal*0-100} //heal the player in the box boundaries®|player{invincible*true/false} //make player invincible (except from bullets)®|player{respawn} //respawn player®|player{respawntimer*time} //change respawn time®|player{nophone} //doesn't let player to access phone®|player{cammode*0/1/2/3} //change camera mode 0/1/2 TPP 3 FPP®|player{race} //starts race if on vehicle®|player{race*foot} //starts race if on foot®|player{emote*name} //play the emote®|player{team*red/blue/free/custom} //set player team®|player{role*rolename} //set player role®|player{mask*0-14} //change player mask®|®|vehicle{paint*r,g,b} //set the vehicle color (RGB = Red Green Blue)®|vehicle{damage*0-1000} //set the vehicle damage (use +/- to add/subtract damage e.g. damage*+50)®|vehicle{fuel*0-1000} //set the vehicle fuel (use +/- to add/subtract fuel e.g. fuel*+50)®|vehicle{alwaysdrift*true/false} //set the vehicle mode to always drift®|vehicle{arcadedriving*true/false} //set vehicle driving mode (default true)|vehicle{downforce*0-100} //set vehicle downwards gravity force on each wheel®|vehicle{headlights*on/off} //turn the vehicle lights on/off®|vehicle{lock*true/false} //lock vehicle®|vehicle{alarm*time} //turn on alarm®|vehicle{repair} //repair the vehicle®|®|inventory{add*item*value} //add item to inventory®|inventory{del*item} //delete item from inventory®|inventory{del*item*value} //delete item's value from inventory®|inventory{add*water*+1} //example®|inventory{add/del*house*cool_house} //example®|®|npckill{} //kills the npc®|npcanimation{animName} //play npc animation®|npcanimation{animName*0.5*true/false} //play npc animation with transition speed and should effect npc position®|npcposition{x,y,z} //teleport npc®|npcrotation{x,y,z} //rotate npc®|®|teleport{x,y,z} //teleport to the coordinates®|teleport{x,y,z*delay} //teleport to the coordinates after amount of time®|teleport{x,y,z*delay*true} //teleport to the coordinates after amount of time instantly (without screen fade in/out)®|®|effect{reverbzone*radius*preset} //define reverb on certain areas (Bathroom - Cave - Hangar - Underwater etc..)®|effect{camerashake*0-1} //shake the camera, 0 min 1 max shake ®|effect{flash} //flash/blink screen (only works on enter or exit mode)®|effect{slowmo*timer} //slow down time for the given time duration®|effect{lookat*x,y,z*timer} //look at the car from the given position and duration®|effect{fog*multiply} //multiply fog®|effect{fog*multiply*r,g,b} //change fog color®|effect{skycolor*r,g,b} //change sky color (affects ambient color)®|effect{steam} //creates steam (gets effected by gravity pull)®|effect{steam_small} //creates smaller steam (gets effected by gravity pull)®|effect{drunk} //player gets drunk for 2 mins®|effect{drunk*timer} //player gets drunk for amount of given time®|®|camsequence{sequence1*sequence2..} //teleports & rotates camera on each sequence®|camsequence{time;pos;rot*time;pos;rot..} //example®|camtranslate{time;pos;rot*time;pos;rot..} //moves & rotates camera over time on each sequence®|®|weapon{refill} //refill all the weapons®|weapon{refill*1/2/3/4} //refill selected weapon®|weapon{empty} //empty all the weapons®|weapon{empty*1/2/3/4} //empty selected weapon®|weapon{0/1/2/3/4} //select/lock the weapon (0 fist 1 pistol 2 rifle 3 sniper 4 shotgun)®|®|®|interactionmenu{allow/block/value} //block access or open up interaction menu®|values >> mainmenu, actions, inventory, accessories®| personalvehicle, requestvehicle, vehicledoors, vehiclestatus, serveroptions, roleselect®|
Blackboard_Editor:-35.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:heal player and then deactivate®
Trigger_Box_Editor:-35.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|draw{health}|player{heal*100}|deactivate{}
Square_Plank_Editor:-5.00,0.20,-14.90:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-10.10,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-15.20,0.20,-15.30:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-20.30,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-30.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-35.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Road_Barrier_Editor:32.70,0.00,-0.50:0.00,283.00,0.00:1.00,1.00,1.00:
Sofa_Chunk_Editor:20.00,0.00,-16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Trigger_Box_Editor:20.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}| player{invincible*true}| tip{you're invincible.}
Blackboard_Editor:18.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:invincible|on/off®
Trigger_Box_Editor:16.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}| player{invincible*false}| tip{you're not invincible anymore ;-(}
Spinning_Cube_Editor:18.00,0.00,-29.00:0.00,0.00,0.00:1.00,1.00,1.00:
Metal_Floor_Editor:19.50,-1.00,72.30:0.00,0.00,0.00:1.00,1.00,1.50:
Trigger_Box_Editor:-55.00,3.00,-20.00:0.00,0.00,0.00:10.10,6.00,10.10:mode{stay}| weapon{0}
Blackboard_Editor:-55.00,0.00,-11.00:0.00,181.00,0.00:1.00,1.00,1.00:You can't hold weapon in this area ®
Trigger_Box_Editor:-65.00,4.00,-20.00:0.00,0.00,0.00:7.00,10.00,4.80:mode{enter}| tip{nice car ;P}| sound{Notif5*0.5*1000}| deactivate{}
Trigger_Box_Editor:-75.00,1.30,-16.60:0.00,0.00,0.00:2.00,3.00,2.00:mode{loop}|sound{PoliceRadio*0.5*25}
Npc_Ped2_Editor:-80.10,0.00,-18.10:0.00,0.00,0.00:1.00,1.00,1.00:animation{Pain}
Npc_Soldier_Editor:-72.80,0.00,-19.50:0.00,90.00,0.00:1.00,1.00,1.00:animation{Working On Device}
Blackboard_Editor:-79.70,0.00,12.30:0.00,0.00,0.00:1.00,1.00,1.00:make fog®
Tile_Wood_Editor:-74.90,-0.80,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-83.70,-0.80,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-74.80,3.00,17.60:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|effect{fog*5}|tip{Fog increased.}
Trigger_Box_Editor:-83.60,3.00,18.00:0.00,0.00,0.00:6.00,6.00,7.00:mode{enter}|effect{fog*1}|tip{Fog decreased.}
Blackboard_Editor:-94.70,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:send chat through trigger box®
Blackboard_Editor:30.50,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Emoji||type <sprite="Discord" index=0-15>|or type <sprite=0-15>|®
Blackboard_Editor:33.90,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Fonts|type <font="fontName">||~~Fonts~~|"Pricedown"|"Crayon"|"Pacifico"|"Murderer"®
Blocker_Editor:29.10,1.30,-10.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:29.10,1.30,-12.40:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:28.90,2.30,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:list of stock sounds;||~~Music~~|Beyond|Fall|OminousWind|TheWasteland|WelcomeToChaos|ElevatorMusic|CinematicMusic|DeadWalking|MedievalWitcher|MorganaMirage|Mysterious|Mysterious1|Orchestral|SpyMusic|TheChase||~~Effects-- you can put link on the blackboard and stream image/video|Cheer|MechanicalMovement1-2|GarageDoor|TimeStop|Fart|Horror1-5|Meme1-17|Night|Notif1-5|People|PoliceRadio|Siren|WhiteNoise||~~Instruments~~|PianoC5|BassAnalog|FatSaw|Kick|Kick808|Snare|Snare808|Hat|Hat808|Crash808|Crash909|Clap|Clap808|ClapPap®
Blackboard_Editor:-88.00,0.00,-12.00:0.00,181.00,0.00:1.00,1.00,1.00:requires internet connection||you can download or stream music||sound{link.mp3*vol*radius}|®
Blackboard_Editor:-67.90,0.00,-11.50:0.00,181.00,0.00:1.00,1.00,1.00:summon cars with more details||/summon zupra;x,y,z;x,y,z;color{r,g,b}extra{siren*off}||/summon carName;Position;Rotation;Command®
Blackboard_Editor:-35.70,0.00,0.30:0.00,270.00,0.00:1.00,1.00,1.00:order of the commands doesn't matter|except||ifcondition{}|deactivate{}||always execute multiple commands in a single trigger-box||avoid using multiple trigger-box for performance®
Blackboard_Editor:-150.40,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:if object not spawning try to write the full name||you can't spawn Fire|you can spawn Fire_®
Trigger_Box_Editor:-150.30,1.00,-13.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|spawn{Fire_*-150,0.2,-20*0,0,0}|draw{halo}|tip{Fire Spawned}|sound{Notif3*1*50}
Square_Plank_Editor:-150.00,0.10,-20.10:90.00,0.00,0.00:0.70,0.70,0.70:
Blackboard_Editor:-154.40,0.00,10.30:0.00,271.00,0.00:1.00,1.00,1.00:exits the game with an custom outro®
Trigger_Box_Editor:-160.50,1.00,10.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|outro{tutorial complete*}|sound{CinematicMusic*1*1000}|draw{halo1}|deactivate{}
Blackboard_Editor:3.20,0.00,27.90:0.00,0.00,0.00:1.00,1.00,1.00:Farsi|&|Arabic®
Trigger_Box_Editor:3.40,1.00,30.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|tip{فارسي و عربي}|draw{halo}
Blackboard_Editor:-78.30,0.00,-0.10:0.00,270.00,0.00:1.00,1.00,1.00:avoid using loop|as much as you can||because some codes get executed 60 times per second®
Trigger_Box_Editor:-95.50,1.00,17.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|draw{halo}|player{respawntimer*2}|tip{reSpawn Timer Set To 2 secs}|deactivate{}
Blackboard_Editor:-95.50,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:sets respawn time to 2 seconds||min 2 secs|max 1 hour|1 hour equals 3600 secs®
Blackboard_Editor:-105.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:change gravity®
Trigger_Box_Editor:-105.50,1.40,18.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|gravity{0,1,0}|tip{Gravity decreased.}|draw{magic_smoke}|deactivate{}
Trigger_Box_Editor:-105.50,4.10,17.90:0.00,0.00,0.00:7.00,7.00,6.00:mode{exit}|gravity{0,-9.81,0}|tip{Gravity restarted.}|deactivate{}
Blackboard_Editor:-115.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make|steam®
Tile_Wood_Editor:-114.80,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-115.20,1.40,18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|effect{steam}|tip{Steam created}|draw{halo3}
Trigger_Box_Editor:-79.60,1.00,-30.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|sound{ElevatorMusic*1*50*false}|draw{halo}
Trigger_Box_Editor:-109.00,1.00,-60.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|effect{reverbzone*30*Bathroom}
Radio_Editor:-102.80,1.90,-57.20:0.00,270.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-73.00,5.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|npcanimation{Walk*0.4*true}|npcrotation{0,275,0}
Trigger_Box_Editor:-78.40,4.00,-19.70:0.00,0.00,0.00:0.80,7.00,3.00:mode{enter}|npcanimation{Working On Device*0.5*true}
Block_Scalable_Editor:-71.70,0.00,-19.30:0.00,0.00,0.00:0.90,0.50,1.90:color{0.49,0.49,0.49}
Block_Scalable_Editor:-71.20,0.80,-19.30:58.00,270.00,180.00:1.90,0.20,0.70:color{0.30,0.61,0.30}
Trigger_Box_Editor:65.00,2.00,-5.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|sound{FatSaw*1*100*true*false*5}
Trigger_Box_Editor:65.00,2.00,-8.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|sound{FatSaw*1*100*true*false*7}
Block_Scalable_Editor:65.00,0.00,-2.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Block_Scalable_Editor:65.00,0.00,-5.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.94,0.46,0.00}
Block_Scalable_Editor:65.00,0.00,-8.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Trigger_Box_Editor:65.00,2.00,-2.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|sound{FatSaw*1*100*true*false*3}
UI_Scalable_Editor:-112.50,3.10,-53.00:0.00,272.00,0.00:1.00,1.00,1.00:Mode{onclick}||TURN ON/OFF®
Trigger_Box_Editor:-107.00,10.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-107,6,-61*-107,-600,-61*999999*false*0*true}
Trigger_Box_Editor:-107.00,14.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-107,-600,-61*-107,5.9,-61*999999*false*0*true}
Trigger_Box_Editor:-114.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-114,2.8,-53*-114,-600,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|calltriggerbox{-114,14,-53}|calltriggerbox{-117,14,-53}|tip{Lights On}|calltriggerbox{-107,14,-52}|calltriggerbox{-107,14,-61}
Trigger_Box_Editor:-114.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-114,-600,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-117,2.8,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|transform{-114,2.8,-53*-117,2.8,-53*999999*false*0*true}
Decal_Planar_Editor:-100.60,0.00,-54.30:0.00,270.00,0.00:9.10,5.80,1.00:color{1.00,1.00,1.00} material{damage_concrete_decal,0.08}
Decal_Planar_Editor:-100.60,0.00,-59.20:0.00,270.00,0.00:30.40,2.40,1.00:color{1.00,1.00,1.00} material{Bottom_dirt_decal,0.07}
Blackboard_Editor:-100.60,1.70,-48.20:0.00,270.00,0.00:1.00,1.00,1.00:With planar_decals you can add extra layer of detail®
Trigger_Box_Editor:-130.00,2.00,-59.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|scale{-130,0,-65*1,5,1*1*true}
Block_Scalable_Editor:-130.00,0.00,-65.00:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00} material{Brick_Large_Blocks,0.15}
Blackboard_Editor:-10.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:select the police role®
Trigger_Box_Editor:-10.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|player{role*police}|chat{you got the police role!}|draw{halo2}
Block_Scalable_Editor:-20.00,-1.00,-30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Blackboard_Editor:-20.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:you need $125|to get it®
Trigger_Box_Editor:-20.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{inventory;cash>124}|inventory{add*cash*-125}|draw{weapon2}|weapon{2}|weapon{refill*2}|tip{-$125}
Blackboard_Editor:-20.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:Get $125®
Trigger_Box_Editor:-20.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*cash*+125}|tip{you got +$125}|draw{dollar}|cooldown{2}
Block_Scalable_Editor:-10.00,-1.00,-30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Block_Scalable_Editor:-55.00,-1.00,-20.00:0.00,0.00,0.00:10.00,1.10,10.00:color{0.73,0.44,0.22}
Blackboard_Editor:-20.00,0.00,-54.00:0.00,180.00,0.00:1.00,1.00,1.00:- how to save my money?||- you can enable Roleplay mode through interaction-menu to save your data.||double tap on your character|®
Trigger_Box_Editor:-20.00,1.00,-57.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|interactionmenu{mainmenu}|draw{halo3}
Sofa_Chunk_Editor:16.00,0.00,-16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,0.23,0.15}
Chair_Wooden_Editor:-138.00,0.00,-8.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-138.00,4.00,-8.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|lookat{-137,0,-8*0,0,0*3*0,0,0*1,0,1*true}
Blackboard_Editor:5.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:inventory||inventory{add*item*value}|inventory{del*item*value}||enable RP mode to save
Trigger_Box_Editor:5.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*house*mysechouse}|chat{got the second house!}| draw{house2}|deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{inventory;house=myhouse}|chat{welcome to the house!}|sound{Notif1*1*1000}|cooldown{2}|draw{halo}
Door_Editor:-1.00,0.40,-30.00:0.00,0.00,0.00:1.20,1.20,1.20:color{1.00,1.00,1.00}
Block_Scalable_Editor:1.90,0.00,-30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:-1.50,0.00,-30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:0.30,4.80,-30.00:0.00,0.00,0.00:2.60,1.20,1.00:color{0.50,0.50,1.00}
Metal_Railing_Editor:0.20,-0.40,-29.70:0.00,90.00,0.00:0.40,1.10,0.50:color{0.87,0.00,0.00}
Block_Scalable_Editor:0.00,0.00,-25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:0.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|inventory{add*door*key}|chat{got the key!}| draw{key}|deactivate{0.1}
Trigger_Box_Editor:0.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|ifcondition{inventory;door=key}|sound{Notif1*1*1000}|transform{0.2,-0.4,-29*0.2,-5.1,-29.7*3}|draw{halo}|deactivate{0.1}
Block_Scalable_Editor:-42.00,0.00,-25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:-42.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|vehicle{repair}|chat{repaired your car!}| draw{wrench}|cooldown{5}
Block_Scalable_Editor:-42.00,0.00,-20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Block_Scalable_Editor:-20.00,-1.00,-43.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Spawn_Point_Editor:5.00,0.00,0.00:0.00,270.00,0.00:1.00,1.00,1.00:
Vehicle_Zupra:-64.4, 0.1, -20.2:359.6, 0.3, 359.3:0,0,0:color{0.05,0.05,0.05} extra{siren*on}